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Processing crossy road game codes1/11/2024 ![]() In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. Think of each unique Scene file as a unique level. GameObjects represent the items in your game the space in which you place them to build your level is called a scene A Scene contains the environments and menus of your game. Every object in your game is a GameObject. ![]() More info See in Glossary are fundamental objects in Unity that represent characters, props, scenery, and more. A GameObject’s functionality is defined by the Components attached to it. ![]() GameObjects The fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. To create a 2D game, set up your Unity project and then familiarize yourself with the relevant concepts in the following order: Rect(pedestrianX + 22.Before you create a 2D game, you need to decide on a game perspective and an art style. Rect(pedestrianX - 22.5,pedestrianY + 25,pedestrianW Rect(pedestrianX,pedestrianY,pedestrianW,pedestrianH) VehicleX = movevehicleX //speed of vehicle when moving and Please do not make it too complicated where a 1st year Number can change but the characters have to scale to that Variable same but the lanes have to be scalable meaning the lane ![]() Please do not change the the figures and keep the initial ![]() Pictures and i have provided the code i have done until now at theīottom. The marking criteria can be seen in the first 2 Game is being made on processing and the constraints are put on the This a long term homework which progresses throughout the termĪnd is a making a game on processing to similar to crossy road. ![]()
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